Wednesday, January 11, 2012

French Connection Women's Jag Stripe Long Sleeve Dress, Blue/Cream, 6

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Knit dress

Digimon Data Squad: Collection One

  • This first ever Digimon Data Squad Collection One set contains 13 full episodes from the newest Digimon series. Follow the adventures of Marcus, a cool junior high school student, and his favorite Digimon Agumon as they investigate their way through the Digital World battling Digital Monsters in exciting and different situations. Marcus best friends Thomas and Yoshino with their Digimon partners G
When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.Like th! e similar Pokémon craze, the animated Digimon TV series has spawned a full-length theatrical film. The two phenomena are similar: kids collect monsters and go on adventures. While Pokémon has a sense of odyssey and a wisp of a moral, Digimon is flat-out rough-and-tumble adventure. Can an adult figure out the digi-details of the digi-world? Here's a digi-shot. That world is full of evolving monsters that live and fight in their own ways. The digi-world and real world can intermix, and one of the portals is the Internet. So kids sit at their laptops and fight with their digi-monsters in an abstract environment that looks like something from Tron but with none of the cool. The first 50 of 83 minutes is backstory that takes place eight years earlier. So everyone is grown up (as the time frame leaps over all the original Digimon TV shows), and Digimon and humans interact on Earth. A bad digi-virus is bent on revenge, and it will take m! ore than a laptop to defend the planet. That said, if the end ! of the w orld ever looms, a golden digi-egg will be a good thing to have. (Ages 6 to 12) --Doug ThomasWhen a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a wo! rldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.Like the similar Pokémon craze, the animated Digimon TV series has spawned a full-length theatrical film. The two phenomena are similar: kids collect monsters and go on adventures. While Pokémon has a sense of odyssey and a wisp of a moral, Digimon is flat-out rough-and-tumble adventure. Can an adult figure out the digi-details of the digi-world? Here's a digi-shot. That world is full of evolving monsters that live and fight in their own ways. The digi-world and real world can intermix, and one of the portals is the Internet. So kids sit at their laptops and fight with their digi-monsters in an abstract environment that looks like something from Tron but with none of the cool. The first 50 of 83 minutes is backstory that takes place eight years earlier. So everyone is grown up (as the time frame leaps over all the original Digimon TV shows), and Digimon and humans interact on Earth. A bad! digi-vi rus is bent on revenge, and it will take more than a laptop to defend the planet. That said, if the end of the world ever looms, a golden digi-egg will be a good thing to have. (Ages 6 to 12) --Doug Thomas"Digimon" must be Japanese for "rip-off." This cartoon series now seen on the Fox Kids' Network has far too many similarities to Pokémon to be classified as anything but a dupe. Our gang of elementary-school adventurers is blasted into a mysterious jungle world where their only tool against an attack of mighty monsters is their personal Digimon--digital monsters (compared to Pokémon's "pocket monsters," like you could tell the difference). Where Pokémon has a wisp of a moral, this story is strict adventure. Rip-off aside, will kids want to watch? Absolutely. The music, pace, and haircuts are far hipper than Pokémon's and the creatures can easily be assimilated into the kids' encyclopedic knowledge of such things. The animation, from the same makers as Dragonb! all Z, is nifty to boot. The first volume's three stories ("And So It Begins," "The Birth of Greymon," "Garurumon") set up the series and--if the creators can evade a lawsuit--it shows no signs of stopping. The numerous action sequences make this series best for ages 5 and up. --Doug ThomasLike the similar Pokémon craze, the animated Digimon TV series has spawned a full-length theatrical film. The two phenomena are similar: kids collect monsters and go on adventures. While Pokémon has a sense of odyssey and a wisp of a moral, Digimon is flat-out rough-and-tumble adventure. Can an adult figure out the digi-details of the digi-world? Here's a digi-shot. That world is full of evolving monsters that live and fight in their own ways. The digi-world and real world can intermix, and one of the portals is the Internet. So kids sit at their laptops and fight with their digi-monsters in an abstract environment that looks like something from Tron but with none of the cool. The first 50 of 83 minut! es is ba ckstory that takes place eight years earlier. So everyone is grown up (as the time frame leaps over all the original Digimon TV shows), and Digimon and humans interact on Earth. A bad digi-virus is bent on revenge, and it will take more than a laptop to defend the planet. That said, if the end of the world ever looms, a golden digi-egg will be a good thing to have. (Ages 6 to 12) --Doug ThomasThis first ever Digimon Data Squad Collection One set contains 13 full episodes from the newest Digimon series. Follow the adventures of Marcus, a cool junior high school student, and his favorite Digimon Agumon as they investigate their way through the Digital World battling Digital Monsters in exciting and different situations. Marcus best friends Thomas and Yoshino with their Digimon partners Gaomon and Lalamon join in the adventures and help challenge and battle strong opponents along the way. Experience the final Digimon series like never before.

EPISODES INCLUDEThere are Monsters Among Us
Marcus' Inner Strenght
The Return of Thomas
The New Team of Marcus and Thomas
Digital World, Here We Come
The Ultimate Team No More
A Birthday Kristy Will Never Forget
The Singer's Secret
Never Meet Your Heroes
Curse This Curse-Marcus' Bad Day
The Vile Of Vilemon
The Digi-egg That Fell To Earth
The Rise of Greymon

Sesame Street: Get Up and Dance

  • Big Bird's teddy bear, Radar, is having a birthday, and the whole Sesame Street gang is having a big dance party! Songs include "I'm a Little Airplane," "Do the Jelly," "Doin' the Grouch," "Cat Had a Birthday" and more. Format: DVD MOVIE Genre: CHILDREN Rating: NR Age: 891264001014 UPC: 891264001014 Manufacturer No: 00101
Superstars Billy Crystal, Whoopi Goldberg, and Bette Midler are just some of the big names who laugh it up in this richly funny behind-the-scenes look at the art of creating comedy! When celebrities need a hilarious punchline, they GET BRUCE! -- Bruce Vilanch, the comic writer behind Hollywood's biggest events! As the writer of the Oscars(R), the Emmys, and the Grammys award shows, laugh master Bruce is not only Hollywood's most wanted man, but he's been its best-kept secret ... until now! Featuring outrageous on-screen moments with Roseanne, Lily Tomlin, Paul Reiser, a! nd many more, this fun film is your all-access pass to Tinseltown's most glittering nights ... with the man who keeps everyone looking like a star!

Vividly illustrating the techniques of a legendary innovator, this definitive examination explains how to survive attacks on the street, increase training awareness, and develop body movements. Originally compiled as a four-volume series, this revised edition breathes new life into a classic work with digitally-enhanced photography of jeet kune do founder Bruce Lee in his prime, a new chapter by former Lee student Ted Wong, and an introduction by Shannon Lee. This renowned compendium once again reclaims its place as an integral part of the Lee canon and a necessary addition for collectors and martial arts enthusiasts alike.

Polls show that the majority of Americans oppose recent US wars and Wall Street bailouts, yet most remain passive and appear resigned to powerlessness. In Get Up! , Stand Up, Bruce Levine offers an original and convincing! explana tion for this passivity. Many Americans are deeply demoralized by decades of oppressive elitism, and they have lost confidence that genuine democracy is possible. Drawing on phenomena such as learned helplessness, the abuse syndrome, and other psychological principles and techniques for pacifying a population, Levine explains how major US institutions have created fatalism. When such fatalism and defeatism set in, truths about social and economic injustices are not enough to set people free.

However, the situation is not truly hopeless. History tells us that for democratic movements to get off the ground, individuals must recover self-respect, and a people must regain collective confidence that they can succeed at eliminating top-down controls. Get Up, Stand Up describes how we can recover dignity, confidence, and the energy to do battle. That achievement fills in the missing piece that, until now, has undermined so many efforts to energize genuine democracy.

Get Up, Stand Up details those strategies and tactics that oppressed peoples have successfully employed to gain power. We the People can unite, gain strength, wisely do battle, and wrest power away from the ruling corporate-government partnership (the "corporatocracy"). Get Up, Stand Up explains how.Polls show that the majority of Americans oppose recent US wars and Wall Street bailouts, yet most remain passive and appear resigned to powerlessness. In Get Up, Stand Up, Bruce Levine offers an original and convincing explanation for this passivity. Many Americans are deeply demoralized by decades of oppressive elitism, and they have lost confidence that genuine democracy is possible. Drawing on phenomena such as learned helplessness, the abuse syndrome, and other psychological principles and techniques for pacifying a population, Levine explains how major US institutions have created fatalism. When such fatalism and defeatism set in, truths about social and! economic injustices are not enough to set people free.

How! ever, th e situation is not truly hopeless. History tells us that for democratic movements to get off the ground, individuals must recover self-respect, and a people must regain collective confidence that they can succeed at eliminating top-down controls. Get Up, Stand Up describes how we can recover dignity, confidence, and the energy to do battle. That achievement fills in the missing piece that, until now, has undermined so many efforts to energize genuine democracy.

Get Up, Stand Up details those strategies and tactics that oppressed peoples have successfully employed to gain power. We the People can unite, gain strength, wisely do battle, and wrest power away from the ruling corporate-government partnership (the "corporatocracy"). Get Up, Stand Up explains how.Studio: Genius Products Inc Release Date: 09/12/2006

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